Tuesday, June 26, 2012

Himmelsdorf (Goharu)


Credit : Goharu,Garro

A labyrinth of streets and squares, quite unfavorable towards artillery and tank destroyers, but ideal for fast attacks of MTs and HTs steadily trading shots. It’s possible to walk around the combat zone using the high mount with a castle on top of it or the railroad, use them to break an occured positional stalemate.

Green dots – heavies and destroyers.
Yellow dots – points for scouting.
Red dots – artillery.
Red areas – hotspots, main combat locations.
Green arrows – directions exposed to fire.
Yellow arrows – MT attack directions.
Blue arrows – HT attack directions.


Combat positions for both of the sides are similar: on the mount by the castle, in the central pass (also known as “banana”), at the railroad and on the street near the said railroad.


Light tanks have three directions they can follow to scout enemies:
- The center – the smoothest and quickest way to scout the enemy position. The problem is, going to scout right away isn’t needed, because your artillery won’t be able to hit anything because of the buildings. That’s why the need in a short way is greatly diminished on this map.

- Through the railroad – a good path, allowing enough place for maneuvers.

- Through the mount – will provide your team with the information on how many enemy vehicles are moving through this location. It’s also possible to get past the enemy tanks and make it to the enemy rear positions.

The railroad and mount are the places where MTs and LTs fight each other.
The mountain near the castle is full of positions allowing to observe and fire at the surrounding area. The “loopholes” were added at the mountain locations during the map’s update. Sometimes, a cunning HT or tanks like HT AMX may join the fights taking place there.

There is no specific location that destroyers should be in, they can be useful anywhere, but most often seen following heavy tanks.

Heavy tanks move through the town’s main streets. The most fierce fights between top HTs often take place in the central pass (banana). Lone HTs can often be met on the mount and on the railroad.

Artillery has the biggest amount of variety in positioning on this map. Their most common habitat is the respawn points and the corners of the map. But most people are unaware of two another very comfortable positions. It’s cell B7 for the base №1, at the corner of the house. And cell J9 for the base №2. The elevation level in these cells are higher than in other popular spots, so buildings will be less of an issue. However, you need to get to these positions first, so slow moving vehicles are out of luck.

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