By tracking your enemy, you'll stop them in their tracks.
By tracking your enemy, you'll "stop them in their tracks." Tracking (short for "De-Tracking"), or destroying the tracks, renders a tank immobile until the crew is able to repair it. You can track a tank by ramming it (dependent on the speed and weight of the "rammer" and "ramee") or firing upon the tracks. Tracking high priority targets in the open will make them vulnerable to artillery fire. If you have teammates behind you in a lane (like on a city map) and a tank pops out from a building/street in front of you...track it! Every tank sitting behind you can get a free shot, track it again, and hopefully kill it before it can get behind cover again. Note that as of Patch 6.4, the tracking mechanics were changed from what is currently shown in the above picture.
From 6.4 Patch Notes: "- Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank."
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